The Tim Richards Experience Experience
OK. Not what I was shooting for – and it really needed another rev. After printing and sending it out, I now have a ton of stuff that I’d like to do to it…but, this season’s been so busy – this is what everyone got. Click it to view full-size.
First – an observation about client/product management feelings about agile, at first blush:
When you tell a stakeholder that “so-and-so” feature won’t be making a release, they become very sad…if not angry.
However, if you show a stakeholder that the feature is on the roadmap, just below the other, more important stories/features, they feel a certain comfort [...]
I’ve been working on how to make our services, as Experience Designers, faster, cheaper, and better. (Good Experience Design for all!) I’ve ran a few agile software development/product development projects in the past, with much help from some great “coaches.” However, there are several major pattern problems with doing what we do in an agile [...]
Working on a new presentation about Creative and UX. Here’s a graphic from the pres. Funny cartoon illustrations is my only speed. Sorry. I am submitting this talk for Interaction 09.
Yeah. The metaphor’s a little stressed; depicting UX as a brain generated a bit of flack…but, honestly, it was better than when I was using [...]