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	<title>Experience Foo &#187; Models, Art, &amp; Diagrams</title>
	<atom:link href="http://www.exfoo.com/category/graphics/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.exfoo.com</link>
	<description>The Tim Richards Experience Experience</description>
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		<title>Agile UX Update: Sadness, Comfort, and Relief</title>
		<link>http://www.exfoo.com/2009/02/agile-ux-update-sadness-comfort-and-relief/</link>
		<comments>http://www.exfoo.com/2009/02/agile-ux-update-sadness-comfort-and-relief/#comments</comments>
		<pubDate>Tue, 03 Feb 2009 02:11:40 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=188</guid>
		<description><![CDATA[First &#8211; an observation about client/product management feelings about agile, at first blush:

When you tell a stakeholder that &#8220;so-and-so&#8221; feature won&#8217;t be making a release, they become very sad&#8230;if not angry. 
However, if you show a stakeholder that the feature is on the roadmap, just below the other, more important stories/features, they feel a certain comfort [...]]]></description>
			<content:encoded><![CDATA[<p>First &#8211; an observation about client/product management feelings about agile, at first blush:</p>
<ul>
<li>When you tell a stakeholder that &#8220;so-and-so&#8221; feature won&#8217;t be making a release, they become very <strong>sad</strong>&#8230;if not <strong>angry</strong>. </li>
<li>However, if you show a stakeholder that the feature is on the roadmap, just below the other, more important stories/features, they feel a certain <strong>comfort</strong> (compared to the sadness or anger if the feature is removed from a release. </li>
<li>Last, when a build is released to customers without low-priority features, I think stakeholders feel <strong>Relief</strong>&#8230;relief that additional resources weren&#8217;t spent on releasing such a low priority feature. Eventually, the stakeholders who used to start projects with long lists of &#8220;must-have&#8221; features should feel happiness that the backlog is serving as idea management&#8230;making sure that the worst ideas aren&#8217;t getting built &#8211; only the best ones.</li>
</ul>
<p><a href="http://farm4.static.flickr.com/3256/3248549883_f35e181a45_b.jpg" target="_blank"><img class="alignnone" title="Scenario Map" src="http://farm4.static.flickr.com/3256/3248549883_f35e181a45_b.jpg" alt="" width="491" height="311" /></a></p>
<p>So &#8211; I think a major help in getting to a more agile design process is to start thinking in Experiences &#8211; not pages. So, here&#8217;s a Scenario Map &#8211; where we can aggregate the needed functions, stories, content, and structure of steps in a process &#8211; across many user types. Hopefully, through some sharp scenario design, we can represent many users&#8217; needs across a set of interfaces, and then design those interfaces &#8211; with the new vision in mind&#8230;not just a content audit in place.</p>
<p>Next, here&#8217;s a format example for Scenarios &#8211; what I think will be a major help in quickly defining ideas and experiences &#8211; instead of working from a list of &#8220;pages&#8221; that need to be designed. I&#8217;ve spoken of scenarios before &#8211; here&#8217;s a concept of one &#8211; where we define Who&#8230;a bit about the user and their situation, What&#8230;what content and services are needed to fulfill their perceived need, How&#8230;how the brand fulfills the need, and the&#8230;well, Do&#8230;what the brand does&#8230;or what experience is offered to the user.</p>
<p><a href="http://farm4.static.flickr.com/3491/3248549853_c174a1e5b0_b.jpg" target="_blank"><img class="alignnone" title="Scenario Layout" src="http://farm4.static.flickr.com/3491/3248549853_c174a1e5b0_b.jpg" alt="" width="491" height="294" /></a></p>
<p>Next, I wanted to share the takeaways of what I think make up the ideal stakeholder mindset for doing Agile Design:</p>
<p> </p>
<ul>
<li>At the beginning of a project/cycle, don&#8217;t start with a list of features that all need to be built; be open to the idea that better ideas will be conceived during design/development/prototyping, etc.</li>
<li>Put into perspective what features (or tasks or needs) are most important to the user/customer &#8211; understand that meeting/exceeding those for the customer will create a love affair between the customer and the brand that provides the experience;</li>
<li>This one is a tough one &#8211; we may not know the price related to a release, yet. Moving parts of the project, like team size, accompanying burn rate, build velocity/capacity all need to be discussed without discussing (yet) the features to be built. The idea is, traditionally, that a stakeholder provides a budget for a product release&#8230;and that will fuel a certain number of cycles of a specific team/cost structure, including build/release/etc.In order to solve this, a design backlog probably needs to be built &#8211; allowing development/release to draw from a story list that is well-defined, more easily estimated against. So &#8211; stakeholders prioritize once to design/conceptualize &#8211; and prioritize again once the stories have scope related to them &#8211; and capacity/velocity is known. This starts to feel less agile, but more manageable from a stakeholder standpoint.Who&#8217;s got great stories of on-time, on-budget releases of agile projects? What are the deltas between the initial feature list and the &#8220;built&#8221; list? Anyone using design backlogs?</li>
</ul>
<p>Last, I&#8217;ve seen some great results in design sessions when we get much more aggressive about designing experiences around what a brand should do, riffing off recent thoughts on <a href="http://www.digitaldesignblog.com/2009/01/08/brands-do/" target="_blank">&#8220;Brands Do&#8221; by Garrick Schmitt and his merry troupe of Experience Planners</a>. In addition to building great IA in content portals, we need to help brands &#8220;do stuff&#8230;&#8221; What&#8217;s the embodiment of the brand online? What starts to emerge are conversations, transactions, and elegant interactions&#8230;much more participative experiences. Now, with participative interfaces, brands are faced clearly with the challenge to &#8220;do&#8230;&#8221; not just publish, watch, release, etc.</p>
<p>In any case &#8211; continuing the conversation on Agile design, there have been quite a few comments related to whether clients would be on board with Agile, etc. The comments and experiences shared with me have fueled more thought. These were just a few quickies on the subject.</p>
<p>So, since posting some thoughts on UX Agility, a good friend of mine (<a href="http://www.flickr.com/photos/mrhungry/" target="_blank">Mr. Hungry</a>) pointed me to a<a href="http://www.nngroup.com/reports/agile/" target="_blank"> report over at the Norman/Nielsen Group</a> that looks really good. I don&#8217;t have it yet, but trust me when I say I will be digging in. I wonder how far off their conclusions I&#8217;ll find myself. I have a feeling I won&#8217;t be surprised, either way.</p>
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			<wfw:commentRss>http://www.exfoo.com/2009/02/agile-ux-update-sadness-comfort-and-relief/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Quick Update: Crowds &amp; Ladders</title>
		<link>http://www.exfoo.com/2009/01/quick-update-crowds-ladders/</link>
		<comments>http://www.exfoo.com/2009/01/quick-update-crowds-ladders/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 18:16:59 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=172</guid>
		<description><![CDATA[Lots of good discussion on the topic of Crowd Dynamics. Granted, I think that the DigitalDesignBlog post excerpt fueled a bit of an incendiary angle in regard to the Social Participation Ladder. Not intended. Actually, I think the ladder is a great visualization of how folks climb up to participate, (and to mix metaphors) placing [...]]]></description>
			<content:encoded><![CDATA[<p>Lots of good discussion on the topic of <a href="http://bit.ly/2Qs3si" target="_blank">Crowd Dynamics</a>. Granted, I think that the <a href="http://bit.ly/UpOn" target="_blank">DigitalDesignBlog</a> post excerpt fueled a bit of an incendiary angle in regard to the <a href="http://blogs.forrester.com/groundswell/2007/04/forresters_new_.html" target="_blank">Social Participation Ladder</a>. Not intended. Actually, I think the ladder is a great visualization of how folks climb up to participate, (and to mix metaphors) placing themselves at the center of a crowd by contributing. I haven&#8217;t worked out if being at the center of the crowd means you&#8217;re contributing &#8211; or whether it means you&#8217;ve got reputation&#8230;but, that&#8217;s definitely coming up next in my explorations.</p>
<p><a href="http://farm4.static.flickr.com/3355/3231205237_bdeffbfc31_o.jpg" target="_blank"><img class="alignnone" style="border: 0px initial initial;" title="Crowds &amp; Ladders" src="http://farm4.static.flickr.com/3355/3231205237_bdeffbfc31_o.jpg" alt="" width="465" height="192" /></a></p>
<p>The quick update I wanted to share was related to a potential visualization of the ladder, in context to crowds. You see, (and I am sure I&#8217;ll get no argument from the authors on this) people don&#8217;t only occupy one rung on the ladder. Not only do people occupy multiple rungs&#8230;I think there are multiple ladders, in fact &#8211; one for each topical structure in the world.</p>
<p>In fact, I think that the ladder does indeed exist, in each context. Not only can ladders be drawn for specific populations &#8211; more interestingly (I think) &#8211; they can be drawn around specific topics &#8211; or contexts.</p>
<p><a href="http://farm4.static.flickr.com/3409/3231204987_1751fe49f2_o.jpg" target="_blank"><img class="alignnone" style="border: 0px initial initial;" title="Participation Blogs" src="http://farm4.static.flickr.com/3409/3231204987_1751fe49f2_o.jpg" alt="" width="484" height="72" /></a></p>
<p>So, there are two quick takeaways&#8230; First, what does participation look like? What about <a href="http://www.twitter.com/nanotim" target="_blank">tweets</a>, when <a href="http://search.twitter.com" target="_blank">mined for hash tags</a>? I would argue that tweeting contributes to a crowd, for sure. What are the blocks that are being stacked? How are they viewed? Next, what does &#8220;center of the crowd&#8221; mean? Is it reputation? Contribution? A little of both, probably. More on reputation measurement later, I think. When is that <a href="http://www.Klout.net" target="_blank">Klout.net</a> invite coming?!</p>
<p><span style="color: #0000ee; text-decoration: underline;"><br />
</span></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Citizen Connect, First Sketch</title>
		<link>http://www.exfoo.com/2009/01/citizen-connect-first-sketch/</link>
		<comments>http://www.exfoo.com/2009/01/citizen-connect-first-sketch/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 22:20:44 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[citizen]]></category>
		<category><![CDATA[hierarchy of rights]]></category>
		<category><![CDATA[open government]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=155</guid>
		<description><![CDATA[What if we voted every day? Hmm.
About mid-way through 2008, I revisited a question that I&#8217;ve had many times before. &#8220;Why is it so hard to discuss politics? Isn&#8217;t there something I can actually do about anything, short of constantly marching, chanting, or shouting about stuff? I have a job and a social life.&#8221;
It&#8217;s an [...]]]></description>
			<content:encoded><![CDATA[<p>What if we voted every day? Hmm.</p>
<p>About mid-way through 2008, I revisited a question that I&#8217;ve had many times before. &#8220;Why is it so hard to discuss politics? Isn&#8217;t there something I can actually do about anything, short of constantly marching, chanting, or shouting about stuff? I have a job and a social life.&#8221;</p>
<p>It&#8217;s an interesting issue &#8211; I am sure many have the same question. It&#8217;s difficult to balance, much like my well-known distaste for watching sports on television or talking about sports&#8230;in juxtaposition with my great love of actually playing sports.</p>
<p><a href="http://farm4.static.flickr.com/3413/3218768804_b93f51086f_o.jpg" target="_blank"><img class="alignnone" title="Current State of Media &amp; Ineffectivity of Giant Issue Political Discussions" src="http://farm4.static.flickr.com/3413/3218768804_b93f51086f_o.jpg" alt="" width="577" height="381" /></a></p>
<p>A contributing factor to this feeling, I think, was the amount of &#8220;media fatigue&#8221; I experience when I turn the TV news on, look at mainstream media news websites, and the like. In an effort to keep eyeballs in large numbers on the media (and keep the advertising dollars in the pipe), editorial choices seem to me, strictly as an observer, to focus on BIG BIG events, topics, widespread, well-tread ideas, and incendiary approaches to covering &#8220;the news&#8221;&#8230;tried and true approaches to engaging audiences, I suppose. Maybe local advertising will save us from this pattern? I&#8217;ve only just scratched the surface on this subject, personally &#8211; I am sure there are more comprehensive descriptions and discussions on this space &#8211; but, I am really enjoying this journey.</p>
<p><a href="http://farm4.static.flickr.com/3463/3218768770_54c2afffd0_o.jpg" target="_blank"><img class="alignnone" title="Citizen Dashboard of Action - What Can I Do?" src="http://farm4.static.flickr.com/3463/3218768770_54c2afffd0_o.jpg" alt="" width="540" height="479" /></a></p>
<p>So, in my quest to personally conceptualize a better experience (and I won&#8217;t go into this very heavily&#8230;it&#8217;s not well thought-out, yet) I started thinking about what&#8217;s most important to me from a personal perspective&#8230;where did the proverbial rubber hit the street that I lived on? This approach of studying a hierarchy of rights or understanding my duty as a constituent made me feel largely ineffectual. I&#8217;m not attending the school board, city council, and other meetings where issues were being discussed&#8230;where people were _doing_ things. I needed more time in the day.</p>
<p>Then &#8211; the scenario became a little clearer to me. If I currently had time to work with the cub scouts, make music, manage music, raise a family, earn a living, and continue growing a meaningful relationship with my wife, it had only become easier via the social tools I was using; <a href="http://groups.google.com" target="_blank">Google Groups</a> for the UX panel I was putting together, <a href="http://www.google.com/apps" target="_blank">Google Apps</a> for band-related business (CRM, Calendar, etc.), email/SMS/Facebook/Twitter for staying in touch with my wife during the day, etc.</p>
<p>So &#8211; what if being a good citizen was more like Wii fit? What if it was more like using <a href="http://www.mint.com" target="_blank">Mint.com</a>? I&#8217;d have a dashboard where I could decide, be informed, contribute ideas, volunteer, provide services, respond to and inform my elected representatives &#8211; all like i was just payin&#8217; the bills online (as my wife informs me that we do.) I think that I&#8217;d spend alot more time and effort in the local, city, and county-level parts of the application&#8230;personally &#8211; but, I&#8217;d work hard to get informed on topics that were reaching across our state, nation, and the world.</p>
<p><a href="http://farm4.static.flickr.com/3125/3217916907_d2de9b972e_o.jpg" target="_blank"><img class="alignnone" title="Exchange of Ideas - Constituency and Elected Officials Communication in the Open" src="http://farm4.static.flickr.com/3125/3217916907_d2de9b972e_o.jpg" alt="" width="540" height="642" /></a></p>
<p>So, what if we voted every day? What if we could harness the power of social computing (that we currently use to do whatever) to organize ourselves and actually _do_ something. Now, I am certain that many of you are very active in your communities, politically savvy, and making the world a better place, every day. Maybe some of you are already using applications like these.</p>
<p>However, I don&#8217;t see a lot of this going on, quite yet&#8230;and I want to be involved. I want representatives to know what I think and feel, in context to efforts that they&#8217;re expending. I have a feeling that those officials would also appreciate tools that would allow them to provide some transparency to their efforts, tools to poll the constituency, and do right by the folks that elected them.</p>
<p>Of course, we&#8217;ve all been enamored by the newly elected Executive Branch and their use of &#8220;My Idea&#8221;-type dialogues with the nation. I have to be honest; it&#8217;s awfully crude&#8230;compared to the intricacies of human interaction happening every day on Facebook, inside book clubs, and micro-movements that are coordinated using computers to do our social bidding. In fact, a <a href="http://bit.ly/SfFUz" target="_blank">Google Search of &#8220;Open Government&#8221;</a> uncovers a cornucopia of information about how transparency is coming to government.</p>
<p>My humble question is &#8220;What&#8217;s next &#8211; and what can I do to help?&#8221; Where should I look for more on this topic? Anyone want to help me prototype this?</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Agility in Experience Design Process &#8211; What&#8217;s Next? (Part 1)</title>
		<link>http://www.exfoo.com/2009/01/agility-in-experience-design-process-whats-next-part-1/</link>
		<comments>http://www.exfoo.com/2009/01/agility-in-experience-design-process-whats-next-part-1/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 16:50:54 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=111</guid>
		<description><![CDATA[I&#8217;ve been working on how to make our services, as Experience Designers, faster, cheaper, and better. (Good Experience Design for all!) I&#8217;ve ran a few agile software development/product development projects in the past, with much help from some great &#8220;coaches.&#8221; However, there are several major pattern problems with doing what we do in an agile [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on how to make our services, as Experience Designers, faster, cheaper, and better. (Good Experience Design for all!) I&#8217;ve ran a few agile software development/product development projects in the past, with much help from some great &#8220;coaches.&#8221; However, there are several major pattern problems with doing what we do in an agile environment. I&#8217;m exploring some solutions.</p>
<p>So &#8211; what happens when we try to do Experience Design in an agile manner? Well, again, I&#8217;m not anywhere near complete, yet. But, here are a few sketches and ideas. More to come.</p>
<p><a href="http://farm4.static.flickr.com/3124/3196289536_7b62063c1b_o.jpg"><img class="alignnone" title="Agency Role in Agile Design" src="http://farm4.static.flickr.com/3124/3196289536_7b62063c1b_o.jpg" alt="" width="512" height="384" /></a></p>
<p>First, what is an agency&#8217;s role in Agile Experience Design? Well, an intent and goal should be identified. Plenty of companies already know how to do this &#8211; and do it well. Once we know intent and goals, we can go after describing our target audience, demographic attributes, targeting strategy&#8230;we write a brief&#8230;or several of them, we document our impressions and ideas &#8211; and there&#8217;s usually a fair amount learned from analytics.</p>
<p>So &#8211; with intent and goals clarified, we should be able to provide audience information and start forming ideas around what kinds of content and/or services will be provided to the audience. Now &#8211; when we&#8217;ve got an ongoing relationship with the client, we can do this continually. If we&#8217;re just doing a project, maybe we do this once. Maybe we get real lean about doing this, if we&#8217;re constantly doing projects.</p>
<p><a href="http://farm4.static.flickr.com/3314/3196289646_a4ed401119_o.jpg"><img class="alignnone" title="Scenarios. The Lean Design Doc." src="http://farm4.static.flickr.com/3314/3196289646_a4ed401119_o.jpg" alt="" width="512" height="384" /></a></p>
<p>So, in a waterfall situation, we might take that first step, and make it a big Discovery period&#8230;hoping to set a scope for the rest of the project. What if we did it constantly &#8211; or iteratively? Well, for one, all those briefs and ideas and targeting and such&#8230;well, they take time. I haven&#8217;t tackled it here, yet&#8230;but, I&#8217;ll be digging into what this service model might look like, if we were more agile.</p>
<p>So &#8211; what do we do with our audience + content/service set? Well, what I&#8217;ve been having my teams do lately involves creating scenarios&#8230;lots of them. We write a scenario title, and track them in some sort of spreadsheet. Every scenario is made up of the following:</p>
<ul>
<li>Persona (referenced here&#8230;not created or viewed in full here)</li>
<li>Persona Backstory (realistic situation to set up a user need/desire/disposition)</li>
<li>Narrative Story (realistic, but new way of the user fulfilling their need, using new experiences, content, or services)</li>
<li>Low Fidelity Schematics (for each step in the story, provide an interface SKETCH)</li>
<li>User Needs/Desires (track what the user wants or needs&#8230;there can be many of these&#8230;they play off each other)</li>
<li>Need Fulfillment Tracking (show gradual, partial, and complete fulfillment of need/desire, per step in the story)</li>
<li>Content/Services Inventory (per story step, list what content/services are shown in your schematics&#8230;what is needed for that step to occur)</li>
</ul>
<p>I&#8217;ve been trying to keep these to 6 steps or less&#8230;instituting a rule that anything bigger must be a series of needs. I also have high fidelity versions of these&#8230;but, I&#8217;ll share those some other time.</p>
<p>So, we take our scenarios &#8211; and we do a bunch of them. We have the stakeholders, product managers, and other personalities help prioritize these. These are great, because multiple scenarios can use the same UI, page, or feature&#8230;but, each stakeholder group can describe their audience, content, or service differently, from story to story. Scenarios are a way to &#8220;show our work&#8221; in experience design&#8230;and they&#8217;re pretty lightweight.</p>
<p>Once we&#8217;ve got enough scenarios to describe the features that would make up an Agile Story, we can group them as packages &#8211; and we&#8217;ve got the beginnings of something we could give to a presentation layer developer/designer.</p>
<p><a href="http://farm4.static.flickr.com/3080/3196289710_61621f4b4d_o.jpg"><img class="alignnone" title="Agile Story Pack, including many Scenarios" src="http://farm4.static.flickr.com/3080/3196289710_61621f4b4d_o.jpg" alt="" width="512" height="384" /></a></p>
<p>So &#8211; quick pause here. Why Agile? Well&#8230;I think that there are a few reasons:</p>
<ul>
<li>Faster. We can get a product to market faster if we build only what&#8217;s needed, launch, observe, and iterate;</li>
<li>Cheaper. Well, this uses the previous principle, and assumes that we&#8217;ll only design and build what&#8217;s needed (first), and get to market. Since many features of any experience are often unused (more on this later), we can avoid waste, and spend money building the most important features, services, and content for the user;</li>
<li>Better. Getting to market earlier, observing, and tweaking means learning more about what people love and hate about the experience you&#8217;re delivering. Also, Agile (not sure why I&#8217;m capitalizing) means making decisions, allowing for change (requiring it between cycles, in fact), and probably NOT building (ever) the lowest priority feature that would otherwise be in scope&#8230;you see, if it&#8217;s low priority, it won&#8217;t make it into an iteration&#8230;everyone has ideas constantly &#8211; and chances are, better ideas will come along, and cause those lower priority features and ideas to remain out of the product. Software Darwinism?</li>
</ul>
<p>Enough on that. I&#8217;ve amended the title of this post to carry the &#8220;Part 1&#8243; moniker. I&#8217;ll follow this up a bit later with a second installment, including links to references to Agile (again with the capitalization). Next time, I&#8217;ll cover:</p>
<ul>
<li>How do we estimate for it?</li>
<li>Is it right for every project?</li>
<li>What does the perfect dev handoff look like?</li>
<li>What do customers actually want?</li>
<li>And, other exciting topics&#8230;</li>
</ul>
<p>Any great examples out there of leaner design approaches? Anyone working in an agile environment for experience design?</p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>My Take on The Connected Agency</title>
		<link>http://www.exfoo.com/2009/01/my-take-on-the-connected-agency/</link>
		<comments>http://www.exfoo.com/2009/01/my-take-on-the-connected-agency/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 07:24:20 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=98</guid>
		<description><![CDATA[OK, I think everyone&#8217;s read the Forrester thing, &#8220;The Connected Agency&#8221; by Mary Beth Kemp and Peter Kim (alright&#8230;maybe not everyone&#8230;) Yeah, I think it&#8217;s interesting, too. About a year ago, they said that agencies will home in on communities&#8230;as needed. They said that according to client needs, agencies would develop relationships in specific channels [...]]]></description>
			<content:encoded><![CDATA[<p>OK, I think everyone&#8217;s read the Forrester thing, <a href="http://www.forrester.com/Research/Document/Excerpt/0,7211,43875,00.html" target="_blank">&#8220;The Connected Agency&#8221;</a> by <a href="http://www.forrester.com/rb/analyst/marybeth_kemp" target="_blank">Mary Beth Kemp</a> and <a href="http://www.beingpeterkim.com" target="_blank">Peter Kim</a> (alright&#8230;<a href="http://www.web-strategist.com/blog/2008/02/14/the-agency-of-the-future-is-a-connected-one/" target="_blank">maybe not everyone</a>&#8230;) Yeah, I think it&#8217;s interesting, too. About a year ago, they said that agencies will home in on communities&#8230;as needed. They said that according to client needs, agencies would develop relationships in specific channels &#8211; delivering interactive campaigns&#8230;eventually yielding common community insights, across brands.</p>
<p>Well, I don&#8217;t know about that. Last year, I sketched something that shows a model where an agency might actually develop and maintain reputation in a series of topics. Here it is&#8230;check it out. You may have seen it on this blog before, in fact.</p>
<div id="attachment_52" class="wp-caption alignnone" style="width: 454px"><img class="size-full wp-image-52     " title="Connected Agency" src="http://www.exfoo.com/wp-content/uploads/2008/08/open_fish.jpg" alt="How will roles in the agency evolve? Will the new agency role require social reputation?" width="444" height="471" /><p class="wp-caption-text">How will roles in the agency evolve? Will the new agency role require social reputation?</p></div>
<p>Normally, from engagement to engagement, we, reach out and converse with communities of interest as agency/brand ambassadors. Sometimes we&#8217;d just provide insight on a community of interest; sometimes we build communities or &#8220;enable conversations&#8221; &#8211; but, as people, we probably don&#8217;t get too involved. When that project or client relationship is over, any reputation we might have been able to build, as people, in that topic, often evaporates.</p>
<p>What if part of agency folks&#8217; measured performance was related to developing reputation in topics of their interest? What if part of our job was to be honestly interested and engaged socially in topics of our interest? So often, we provide an entrance into a series of conversations on behalf of a brand. We hope that brands are honestly interested in the conversations (many are not).</p>
<p>Yeah. So, why is it that most of us spend so much time in Social Media talking about&#8230;Social Media? Is that what we&#8217;re honestly interested in? How many alter-personalities do we all have? Do I only know everyone via day job? <a href="http://twitter.com/Armano" target="_blank">@Armano</a> commonly blurs between his day-job-ness and good-doing. <a href="http://twitter.com/jaybaer" target="_blank">@Jaybaer</a> has a <a href="http://www.hottieandthefatso.com/" target="_blank">food critic podcast</a> (I think&#8230;although, living in Flagstaff, won&#8217;t he be &#8220;done&#8221; pretty soon with covering restaurants in the area?)</p>
<p>What if hospitality companies came to <a href="http://twitter.com/jaybaer" target="_blank">@Jaybaer</a> for his foodie know-how? When does <a href="http://twitter.com/Armano" target="_blank">@Armano</a> stop being VisualMan and become PhilanthroMan? How durable and valuable is our topic specific reputation? How valuable is this to the agency? To the customer? I wonder when the black art of Social Media will just become common knowledge and each of us will either be gainfully employed via our reputation (<a href="http://www.exfoo.com/?p=83" target="_blank">position in crowds</a>) or we&#8217;ll have rushed on to the next black art.</p>
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		<title>4 Crowd Dynamics for 09</title>
		<link>http://www.exfoo.com/2009/01/4-crowd-dynamics-for-09/</link>
		<comments>http://www.exfoo.com/2009/01/4-crowd-dynamics-for-09/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 21:07:58 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[Crowd]]></category>
		<category><![CDATA[Diagrams]]></category>
		<category><![CDATA[Infographics]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=83</guid>
		<description><![CDATA[I’m interested in 4 things this year (it seems like it&#8217;s always 1, 2, 3, or 5 things, right? Never 4&#8230;or 6. At that point, you should just go for a Top 10 list, I think.) In the coming year, I hope we can stop talking about Social Media in Social Media and start discussing [...]]]></description>
			<content:encoded><![CDATA[<p><span style="font-family: Helvetica;">I’m interested in 4 things this year (it seems like it&#8217;s always 1, 2, 3, or 5 things, right? Never 4&#8230;or 6. At that point, you should just go for a Top 10 list, I think.) In the coming year, I hope we can stop talking about Social Media in Social Media and start discussing a wealth of successes in the field &#8211; giving customers the kind of experience they want &#8211; connecting people in new ways.</span></p>
<ul>
<li>How Crowds Work</li>
<li>Observing Reputation</li>
<li>Brand Universe of Crowds</li>
<li>The Cesspool of Message Marketing</li>
</ul>
<p><strong>How Crowds Work</strong><br />
Yeah. Crowds, Markets, Conversations, Tribes, Organizations without organization&#8230;there’s plenty of speculation and related ruckus in the market, as social media gets more and more attention in traditional PR circles (and vice versa). Great little book by Seth Godin about Tribes&#8230;not related to Crowds in this sense; it’s more about Leading From Where You Stand – and doing what you love (yeah, it gets a little preachy).</p>
<p>I’m talking about Crowds in a sense of topical relevance; a crowd is a group of folks that are actively taking interest in a specific topic. Near the center of the crowd, you might find the Elite – people making, creating, thinking, dreaming&#8230;putting “art” into the market, relevant to their crowd. A crowd may be assembled around nearly any topic; Robotics, Skateboarding, Current Political Events, or Kittens.</p>
<p>Skill and knowledge that’s native to the topic are highest in the center. Spanning out from the center of the crowd, you’ll find decreasing expertise and knowledge (and interest) in the topic. The more specific the topic, the smaller the crowd, probably. The more inclusive and expansive the topic, the larger the crowd&#8230;and more difficult it might be to find the center.</p>
<p>Here’s something you’re probably familiar with: The Forrester NACTAS “Social Technographics Ladder” <a href="http://blogs.forrester.com/groundswell/2007/04/forresters_new_.html" target="_blank">thing</a>. Here, I’ve put it on it’s side, and put it in the context of a crowd. I’m interested in how folks interact in the crowd. I am interested in the activities of a crowd, based on topic.</p>
<div class="wp-caption alignnone" style="width: 470px"><a href="http://www.flickr.com/photos/timrichards/3191455071/sizes/l/in/set-72157612492904004/" target="_blank"><img class=" " title="Crowd Anatomy" src="http://farm4.static.flickr.com/3331/3192405272_b2bfbbe49a_o.jpg" alt="" width="460" height="331" /></a><p class="wp-caption-text">Figure 1: Anatomy of a Crowd. Click for big version.</p></div>
<p>Here&#8217;s <a href="http://www.socialmediaclub.org/tag/forrester/" target="_blank">the thing about that Forrester chart</a>&#8230;it&#8217;s only kind of right. It describes people across the board as &#8220;Creators&#8221; &#8211; when, in reality, I&#8217;m a creator only in respect to a few topics&#8230;not everything. So, how do I, as a person&#8230;and as a brand, go about understanding the roles that people play in specific topics (NOT markets)? I think observation of crowds, and the dynamics at work there will help understand how ideas flow through crowds.</p>
<p>This ladder on its side only plots behaviors. I’m going to work on visualizing the dynamics between the divisions of crowd members – and mobility from one group to another. I have a feeling there will be elements of Dale Carnegie’s famous book at work here.</p>
<p><strong>Observing Reputation<br />
</strong> I have the least amount of ‘meat’ on this topic, thus far. But, I am really interested in how folks perceive reputation. There are systems that folks have set up to manage reputation –  overtly scored like that on <a href="http://www.ebay.com" target="_blank">eBay</a>&#8230;or, privately viewed models, like contributors on <a href="http://www.wikipedia.org" target="_blank">Wikipedia</a>&#8230;there are plenty of these models, and I’m going to make a study of them – and hopefully figure out what makes some content items and stories more shared than others, at face value. I also think that some crowds (and the profiles inside them) deal with the concept of face value differently; some folks share everything they come across (like my Aunt Norma June) and some folks investigate the content more carefully before sharing. Reputation and sharing lie at the heart of how things “go viral.”</p>
<div class="wp-caption alignnone" style="width: 410px"><a href="http://flickr.com/photos/timrichards/3191455385/sizes/l/in/set-72157612492904004/" target="_blank"><img class=" " title="Reputation in a Crowd" src="http://farm4.static.flickr.com/3116/3191558319_a28abd0faf.jpg?v=0" alt="" width="400" height="288" /></a><p class="wp-caption-text">Figure 2: Reputation Powers Sharing. Click for big version.</p></div>
<p>I’m going to look at some blue sky and practical methods for gathering reputation information. Blue sky ideas like an aggregated view of sharing, including Word of Mouth (!), phone, text, tweets, Facebook, email, blogs, etc. Practical ideas like ad network cookie data and recent innovations like <a href="http://bit.ly/app/tools" target="_blank">Bit.ly</a>’s click-counter browser plug-in. I think a new model for dealing with reputation will not only help people Convince and Convert (go Jason, <a title="@jaybaer" href="http://twitter.com/jaybaer" target="_blank">@jaybaer</a>) markets and the people in them&#8230;it will help us understand how to measure, find, and propagate the best and most important ideas throughout the world.</p>
<p><strong>Brand Universe of Crowds</strong><br />
So, any given brand is at the center of any number of crowds &#8211; crowds don&#8217;t always revolve around a brand&#8230;but, good brands are usually very much in touch with the crowds that are relevant to their product/service.</p>
<p>A TV show might appeal to drama fans, sci-fi fans, and readers of short stories for teens. A footwear product might lie at the center of a light cross training crowd, people who jog from time to time, runners, and people who walk to work. Now, maybe those aren’t crowds because they don’t have any group participation&#8230;maybe they’re just demographics, targets, or something like that. I&#8217;d like to have something better than &#8216;target audience&#8217; to work with when I want to get an idea out there &#8211; I want to know the dynamics of the crowd, the specifics of reputation there, and I want to know how to behave myself there. Maybe kind of like getting a sense of the dress code before I go to a party? Here&#8217;s how to get a &#8220;dress code&#8221; for the topic/crowd&#8217;s you&#8217;re pursuing &#8211; <a href="http://www.readwriteweb.com/archives/how_to_build_a_social_media_cheat_sheet.php" target="_blank">great post by Marshall at Read/Write/Web</a>.</p>
<div class="wp-caption alignnone" style="width: 410px"><a href="http://flickr.com/photos/timrichards/3192302436/sizes/l/in/set-72157612492904004/" target="_blank"><img class=" " title="Crowds of a Brand" src="http://farm4.static.flickr.com/3452/3192405232_69fe1f204a.jpg?v=0" alt="" width="400" height="288" /></a><p class="wp-caption-text">Figure 3: Brands in the Crowd Universe. Click for big version.</p></div>
<p>In the coming year, I’ll work on my definition of crowds – in the context of a brand&#8230;and how brands. I think that brands that understand their crowds in an honest and participative manner hold them most gravity in their specific markets – gravity that they turn into revenue, loyalty, and other really important things. </p>
<p><strong>The Cesspool of  Message Marketing<br />
</strong> OK. This one goes a bit far – but, there’s real value in understanding how the concepts of reputation and crowds affect the success or failure of specific campaigns, marketing tactics, and messages. I want to understand how topical relevance, honesty, and inspiration are all perceived by crowds – and maybe develop a visualization of an accurate logical model of campaigns, their dispositions in specific crowds, the perceptions of the crowds, and the results of the campaigns. Should be fun. </p>
<p>For this one, I’m observing interactions with a company that I’ll categorize as operational&#8230;such as, “I give you money, you give me a Grande Chai Latte.” Anything related to operational interactions, I’ll put in one bucket. The other bucket is for categorizing experiences that are on-topic for a crowd. These experiences hold relevance to markets and the people in them because of a topic or idea that a crowd and a brand experience share. Think, “Nike didn’t invent basketball, but they talk about it a lot more than they talk about the construction of their shoes.”</p>
<div class="wp-caption alignnone" style="width: 410px"><a href="http://www.flickr.com/photos/timrichards/3191455523/sizes/l/in/set-72157612492904004/" target="_blank"><img class="  " title="Interest Gravity" src="http://farm4.static.flickr.com/3300/3192405312_2429420d00.jpg?v=0" alt="" width="400" height="288" /></a><p class="wp-caption-text">Figure 4: Gravity of Interest; Operational vs. Topic. Click for big version.</p></div>
<p>I think a divide is developing between Operational and Crowd Experiences. Everyone is finding themselves a part of a niche, developed based on the immediate availability of very detailed information&#8230;not to mention the ubiquity of communication platforms for folks to exchange thoughts. There’s more to it, but – when a company floats a message out there with very little tie to something that’s interesting to a specific crowd, it better be about giving me Chai Latte&#8230;otherwise, it’s just out there&#8230;in the noise of the market – left to fend for itself, along with the other corporate messages of the world. It’s cold out there, in the vast expanse of communication topics, without the warm, insulation of loyal activists, enthusiasts or built-in interested parties.</p>
<p>So, four things. It’s unheard of, I know. But, that’s what I’d like to work on this year. I’ll keep the visualizations, pictograms, diagrams, and findings coming throughout the year. If you’ve got something to add to this, I’d love to see it. Should be interesting.</p>
<p> </p>
<p><!--EndFragment--></p>
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		<slash:comments>13</slash:comments>
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		<title>Convergence: A Little Perspective on the Creative/UX Thing</title>
		<link>http://www.exfoo.com/2008/08/convergence-a-little-perspective-on-the-creativeux-thing/</link>
		<comments>http://www.exfoo.com/2008/08/convergence-a-little-perspective-on-the-creativeux-thing/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 22:47:27 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Agile]]></category>
		<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[Foo]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[Process]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=60</guid>
		<description><![CDATA[Working on a new presentation about Creative and UX. Here&#8217;s a graphic from the pres. Funny cartoon illustrations is my only speed. Sorry. I am submitting this talk for Interaction 09.



Yeah. The metaphor&#8217;s a little stressed; depicting UX as a brain generated a bit of flack&#8230;but, honestly, it was better than when I was using [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Working on a new presentation about Creative and UX. Here&#8217;s a graphic from the pres. Funny cartoon illustrations is my only speed. Sorry. I am submitting this talk for Interaction 09.</p>
<div class="mceTemp" style="text-align: left;">
<dl id="attachment_61" class="wp-caption alignnone" style="width: 310px;">
<dt class="wp-caption-dt"><a href="http://www.exfoo.com/wp-content/uploads/2008/08/this_is_ok.jpg"><img class="size-medium wp-image-61" title="this_is_ok" src="http://www.exfoo.com/wp-content/uploads/2008/08/this_is_ok-300x223.jpg" alt="Yeah. The metaphor's a little stressed; depicting UX as a brain generated a bit of flack...but, honestly, it was better than when I was using a heart." width="300" height="223" /></a></dt>
<dd class="wp-caption-dd" style="text-align: left;">Yeah. The metaphor&#8217;s a little stressed; depicting UX as a brain generated a bit of flack&#8230;but, honestly, it was better than when I was using a heart.</dd>
</dl>
</div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>How Can We Change the World and Still Get Paid?</title>
		<link>http://www.exfoo.com/2008/08/how-can-we-change-the-world-and-still-get-paid/</link>
		<comments>http://www.exfoo.com/2008/08/how-can-we-change-the-world-and-still-get-paid/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 21:01:14 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Advertising]]></category>
		<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Sketches]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[sketch]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=53</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div id="attachment_52" class="wp-caption alignnone" style="width: 410px"><a href="http://www.exfoo.com/wp-content/uploads/2008/08/open_fish.jpg"><img class="size-full wp-image-52" title="open_fish" src="http://www.exfoo.com/wp-content/uploads/2008/08/open_fish.jpg" alt="Nerdy Drawings. How would you depict the user relationship to a company in relation to an agency? Highly removed? What can we do about that?" width="400" height="423" /></a><p class="wp-caption-text">Nerdy Drawings. How would you depict the user relationship to a company in relation to an agency? Highly removed? What can we do about that?</p></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Map of Evolving Needs</title>
		<link>http://www.exfoo.com/2008/08/45/</link>
		<comments>http://www.exfoo.com/2008/08/45/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 20:50:58 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[needs]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=45</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div id="attachment_44" class="wp-caption alignnone" style="width: 310px"><a href="http://www.exfoo.com/wp-content/uploads/2008/08/purchase_decision.jpg"><img class="size-medium wp-image-44" title="purchase_decision" src="http://www.exfoo.com/wp-content/uploads/2008/08/purchase_decision-300x160.jpg" alt="Mapping the Needs" width="300" height="160" /></a><p class="wp-caption-text">People are Strange, right? The decision model for buying varies for every user. This diagram (and 3 or 4 others like it) were used to describe how people act out their new purchase; becoming aware, doing authoritative-source research, grassroots research, they consider their purchase, make choices on specific product-spec level aspects of the purchase, they shop, and they purchase. We told the client that we didn’t think the user would do all of these steps all at once on one website...however, that the resulting site would need to serve many kinds of customers in many states – and not assume a low number of impression/sessions, or a linear depiction of the purchase process.</p></div>
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		<item>
		<title>Making a Public Transit Rider</title>
		<link>http://www.exfoo.com/2008/08/making-a-public-transit-rider/</link>
		<comments>http://www.exfoo.com/2008/08/making-a-public-transit-rider/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 20:45:53 +0000</pubDate>
		<dc:creator>nanotim</dc:creator>
				<category><![CDATA[Models, Art, & Diagrams]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[decisions]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[Foo]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[transit]]></category>

		<guid isPermaLink="false">http://www.exfoo.com/?p=42</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<div id="attachment_41" class="wp-caption alignnone" style="width: 310px"><a href="http://www.exfoo.com/wp-content/uploads/2008/08/loving_metro2.jpg"><img class="size-medium wp-image-41" title="How to Make a Public Transit Rider" src="http://www.exfoo.com/wp-content/uploads/2008/08/loving_metro2-300x123.jpg" alt="" width="300" height="123" /></a><p class="wp-caption-text">By mapping the changes in perception and perspective in people, as they consider public transit, we were able to create and map a set of design guidelines for coming up with solutions for public transportation – in addition to the information architecture decisions that needed to be made.</p></div>
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